Game Over/Continue? Was Rad

Wow. The Game Over/Continue? show at GRSF last Friday was crazy and fun. A big “Thank You!” to everyone who came, all of the game makers and artists, and the whole Giant Robot crew. Hugs and thanks are also in order for Brandon Boyer, Jenn Frank and Eric and JC over at Tiny Cartridge who all did a lot to help promote the show.
I drove up to San Francisco on Wednesday, and by Thursday night I was starting to stress just a little bit. Only Anna and Saelee had finished their game, and Cactus hadn’t even started yet! Luckily that night Cactus, Derek, Hellen, Calvin and I were able to make a trip over to Deth’s studio. Cactus started coding while Deth was painting and scanning his art. A part of me thinks Cactus was procrastinating just to prove that his GDC lecture, Four Hour Game Design, was more than just talk.
When everyone arrived at the show on Friday evening with their finished games, I was really impressed my mind was blown. All of the games were original, quirky and totally fun to play.
…that is, once you were able to push your way through the crowd and play them! There were way more people at the show than any of us had expected. People from every corner of the indie game scene showed up, and it was great to finally meet a bunch of “internet friends” in real life. It was particularly inspiring talking with Jim Munroe about all of the cool projects he has going on in Toronto.
Looking back through the pictures now, I’m noticing there were a bunch of people I didn't get a chance to talk to. Oh well, too many cool people, too little time. I guess we will have to wait until next year, Messhof, Tiff and Tale of Tales duo.
The games were only available to play the opening night of the show, but all the videogame-inspired art will be at the GRSF gallery until April 15th. If you are in San Francisco, you should definitely check it out. I’ll even provide a map for all you lazy lamb chops.
Keep checking the feed for another blog entry focusing on all four games from Game Over/Continue.
Update: Well, there's really no reason for me to give you a post summarizing the games when Brandon has already done it better than I could have.
Photos via my phone and Giant Robot’s Flickr
March 31, 2009
Anna Anthropy / art / artxgame / Cactus / Calvin and Hellen's Bogus Journey / Derek Yu / Deth P Sun / Eric Nakamura / events / Game Over/Continue? / Giant Robot / Hellen Jo / indie games / Octopounce / Jonatan Söderström / Petri Purho / Saelee Oh / San Francisco / Souther Salazar
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