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These blog posts are tagged “art”

What Mario Looks Like to a Goomba

Mario is a monster. Untitled pen on paper drawing by Grant Reynolds

Mario is monster, running around shouting "Yippee!" and "Wahoo!" as he crushes the skulls of those defenseless goombas. Poor guys, they don't even have arms to shield their vision from the approaching doom.

One day he might use his fire flower to burn them alive. Maybe he'll feed them whole to his dinosaur steed.

True horror, however, is witnessed when Mario dons his tanooki suit, when the animal brutality is made manifest in his physical form. Pray that he doesn't find you then, little goomba. Pray that infamous whisper never reaches your ear: "It's-a me, Mario..."

––

Untitled pen on paper drawing by Grant Reynolds for the Game Over 3 show currently open at GRSF. And—lucky you—it's still available for purchase.

Adam Robezzoli
March 20, 2010
art / Giant Robot / Grant Reynolds / Mario
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Game Over 3 Now Open at GRSF

The Game Over 3 opening was on Friday night at GRSF. Unlike last year I wasn't involved in producing any artxgame collaborations for the show this time, which was actually pretty nice. Last year was awesome, but this year I got to relax and enjoy the art and good vibes.

The art was even more impressive this year! I personally have soft spot for Calvin Wong's the twenty five year old itch and the wooden SNES cartridges by Team Macho. Check out the gallery below for more photos, and make sure you get to GRSF before the show ends on April 14th. If you can't make it to the show, you can also buy pieces at GRSF's online gallery. (At the time of this post, they haven't updated the gallery with the Game Over 3 pieces yet.)

Adam Robezzoli
March 16, 2010
art / Calvin Wong / Derek Yu / Giant Robot
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Mykola Dosenko: NES Tribute and Pixel Goodies

Entertainment System by Mykola Dosenko and Tamer Koseli

“Entertainment System” by Mykola Dosenko and Tamer Koseli

Mykola contacted me awhile ago to show me his portfolio, and I'm just now getting around to featuring some of his work. Check the gallery below for more of his creations/collaborations. The collab with Roma Lubimov is one of my favorites.

Adam Robezzoli
February 25, 2010
art / Mykola Dosenko / pixel art
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HARVEYJAMES Poster 01 Now Shipping

HARVEYJAMES Poster 01

The HARVEYJAMES™ posters are finally shipping! If you preordered one, it's already in the mail. It might even arrive today.

I love how these turned out. This was my first time screen printing posters, and I learned that it's pretty different than dealing with shirts. Luckily David Murray introduced me to Bob and Mike aka Two Rabbits Studios a few months ago. They printed these, and they'll be handling the rest of the series.

I added a gallery below that shows the magic behind the paper. Visual documentation provided by the photographer with the best mustache in LA, Ethan Saks.

Adam Robezzoli
February 05, 2010
art / Harvey James / products / shop / Two Rabbits Studios
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Play Jottobots at GR2 this Saturday Night!

Jottobots: June 13, 2009, through July 8th

Eric and I teamed up Kyle Pulver and J Otto Seibold to make the 5th game in the artxgame series, Jottobots. The game is the center of J Otto's solo (besides the game) art show tonight at GR2. The art will remain on display until July 8th, but you only have one night to come check out the game.

Kyle worked long hours on Jottobots, and that time and attention is apparent as soon as you see the game in action. Combine the quirky character art by J Otto with clever level design, a slick 2D engine and tons of hidden secrets and you have the World's Greatest 5-minute Metroidvania. Yes, I just went there.

Come play with us!

June 13 - July 8, 2009
Reception: Saturday, June 13, 6:30 -10:00

GR2
2062 Sawtelle Blvd.
Los Angeles, CA 90025
gr2.net
(310) 445-9276

Adam Robezzoli
June 13, 2009
art / artxgame / events / Giant Robot / indie games / Jottobots / J Otto Seibold / Kyle Pulver
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NERDIMALS by Lauren Gregg

Nerdimals by Lauren Gregg

These cute little buggers by Lauren Gregg were originally created for a desktop background featured on Chris Hardwick's Nerdist.

They are now available on Lauren's Etsy shop for the fair price of $35 each. If you aren't in a buying mood, you can also view the entire collection on her regular site.

Via Kitsune Noir

Note: You may have noticed that I haven't been posting very much lately. There are a few reasons for this:

  1. I've been working on the shop which is almost ready for launch.
  2. I've started a new videogame-related project with some friends that I'm spending a lot of time on.
  3. If you are a fan of this site, chances are you also regularly visit Tiny Cartridge, Offworld, Infinite Lives, and GameSetWatch—and if you don't, you are missing out on lots of cool stuff. These sites do an amazing, comprehensive job of covering offbeat videogame items. I try not to re-post from them very often, because there is no reason to repeat something if you've already seen it elsewhere.

Note #2: So I finally thought I found something interesting to post before Brandon, Eric, JC or Jenn. Turns out I was about 5 hours late. Almost!

Adam Robezzoli
May 22, 2009
art
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Area5 Boys Include Game Over/Continue in CO-OP Indie Special



I'm super grateful to the guys at Area5 for devoting a good chunk of their latest CO-OP episode to the Game Over/Continue? event. The whole episode is great (even the Squarespace commercial is worth watching), but if you want to scrub ahead to the GO/C coverage, it starts at about the 27 minute mark.

It's an entire episode focusing on indie games, starting with innovative IGF titles like Blueberry Garden and The Unfinished Swan and finishing with an extended look at the art and games of Game Over/Continue.

These guys know what they are talking about. It's not surprising that the best video coverage of the videogame scene is being created by people who understand and appreciate indies as much they do the mainstream.

I was bummed at the thought of The 1UP Show coming to an end. But since its rebirth as CO-OP, I think the show has been better than ever. Like Jason says in the episode, they are free to cover what they want instead of doing things like running around GDC trying to film trailers and other nonsense. Hmmm, freedom and time to focus on quality… It's amazing what a little bit of independence can do.

Adam Robezzoli
April 06, 2009
Anna Anthropy / Area5 / art / artxgame / Cactus / Calvin and Hellen's Bogus Journey / CO-OP / Derek Yu / Deth P Sun / events / Game Over/Continue? / Giant Robot / Hellen Jo / indie games / Octopounce / Jonatan Söderström / Petri Purho / Saelee Oh / San Francisco / Souther Salazar
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Game Over/Continue? Was Rad

Game Over/Continue

Wow. The Game Over/Continue? show at GRSF last Friday was crazy and fun. A big “Thank You!” to everyone who came, all of the game makers and artists, and the whole Giant Robot crew. Hugs and thanks are also in order for Brandon Boyer, Jenn Frank and Eric and JC over at Tiny Cartridge who all did a lot to help promote the show.

I drove up to San Francisco on Wednesday, and by Thursday night I was starting to stress just a little bit. Only Anna and Saelee had finished their game, and Cactus hadn’t even started yet! Luckily that night Cactus, Derek, Hellen, Calvin and I were able to make a trip over to Deth’s studio. Cactus started coding while Deth was painting and scanning his art. A part of me thinks Cactus was procrastinating just to prove that his GDC lecture, Four Hour Game Design, was more than just talk.

When everyone arrived at the show on Friday evening with their finished games, I was really impressed my mind was blown. All of the games were original, quirky and totally fun to play.

…that is, once you were able to push your way through the crowd and play them! There were way more people at the show than any of us had expected. People from every corner of the indie game scene showed up, and it was great to finally meet a bunch of “internet friends” in real life. It was particularly inspiring talking with Jim Munroe about all of the cool projects he has going on in Toronto.

Looking back through the pictures now, I’m noticing there were a bunch of people I didn't get a chance to talk to. Oh well, too many cool people, too little time. I guess we will have to wait until next year, Messhof, Tiff and Tale of Tales duo.

The games were only available to play the opening night of the show, but all the videogame-inspired art will be at the GRSF gallery until April 15th. If you are in San Francisco, you should definitely check it out. I’ll even provide a map for all you lazy lamb chops.

Keep checking the feed for another blog entry focusing on all four games from Game Over/Continue.

Update: Well, there's really no reason for me to give you a post summarizing the games when Brandon has already done it better than I could have.

Photos via my phone and Giant Robot’s Flickr

Adam Robezzoli
March 31, 2009
Anna Anthropy / art / artxgame / Cactus / Calvin and Hellen's Bogus Journey / Derek Yu / Deth P Sun / Eric Nakamura / events / Game Over/Continue? / Giant Robot / Hellen Jo / indie games / Octopounce / Jonatan Söderström / Petri Purho / Saelee Oh / San Francisco / Souther Salazar
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Game Over/Continue? Preview #2

Sidney Pink's drawing for the Game Over/Continue? Show

This drawing of a schoolgirl playing Donkey Kong is done in Sidney Pink's signature style. You might recognize his work from GRSF's recent For the Love of... group show. I love Sidney's simple visual style and how he portrays relationships in (sometimes) subtle ways.

Adam Robezzoli
March 24, 2009
art / events / Game Over/Continue? / Giant Robot / Sidney Pink
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Game Over/Continue? Preview #1

Vinyl Atari Cartridges by Snaggs for Game Over/Continue?

In addition to the four indie game collaborations that will be playable at the Game Over/Continue? show this Friday at GRSF, there will be a ton of cool art.

These sewn vinyl Atari cartridges by Snaggs are based on old Activision games. They are big enough to plop your keister on at a local high school sporting event, but please don't do that!

Via Wonderland > Snaggs's Flickr

Adam Robezzoli
March 23, 2009
art / events / Game Over/Continue? / Giant Robot / Snaggs
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Game Over II Is Now Game Over/Continue?

Game Over/Continue?

I can't wait to see everyone at the show!

What's this artxgame thing? Could there possibly be more collaborations in the future? Interesting…

Adam Robezzoli
March 16, 2009
Anna Anthropy / art / artxgame / Cactus / Derek Yu / Deth P Sun / events / Game Over/Continue? / Giant Robot / Hellen Jo / indie games / Jonatan Söderström / Petri Purho / Saelee Oh / San Francisco / Souther Salazar
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Game Over II Opens at GRSF on 03.27.09

GRSF

Brandon over at Offworld announced an exciting project today that I've been cooking up with Eric from Giant Robot.

The Game Over II show will open on March 27th at GRSF in San Francisco.

We've partnered up artists and indie game makers to create four new games that will be showcased at the event.

The Teams

If you are going to be in San Francisco for GDC, make sure to stop by! GRSF is only a few miles away.

Go check out the post at Offworld for all the details, and keep watching this blog and Giant Robot for more updates.

Also, a big ‘THANK YOU’ to all the artists and indies that are participating. I can't wait to play your games!

Adam Robezzoli
February 11, 2009
Anna Anthropy / art / Cactus / Derek Yu / Deth P Sun / Game Over/Continue? / Giant Robot / Hellen Jo / indie games / Jonatan Söderström / Petri Purho / Saelee Oh / San Francisco / Souther Salazar
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1 Frame Per Game

Tempest 1

Back in 2001, Rosemarie Fiore took long exposure photographs of classic arcade games with beautiful results.

Via VGArts > Sprite Stitch

Adam Robezzoli
February 05, 2009
arcade / art / Rosemarie Fiore
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Tetrads Attack Sydney

Tetris Installation Art in a Sydney alleyway

Artists from Gaffa created this installation, One More Go One More Go, for an exhibition that explores the potential of various alleyways throughout Sydney. Justin Sachtleben was lucky enough to wander into the exhibition and take these photos during a recent trip to Oz. If you would like to do the same, he's marked the destination on Google Maps. Now, where is that long piece?

Via Flickr and City of Sydney

Adam Robezzoli
January 13, 2009
art / Tetris
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Interview Teaser

Mechs



The charming animation seen above was created by this next week's mystery interviewee. +10 attractive points if you can name the artist!

UPDATE: The Annabelle Kennedy interview is now up!

Adam Robezzoli
January 11, 2009
animation / Annabelle Kennedy / art
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The Return of Masao

Mega Man 1up by Masao

Some of you might remember seeing Masao’s odd take on the Super Mario Bros. back in 2005. What’s he been up to since then? From the looks of his Pixiv account, he’s been continuing his creepy interesting interpretations of classic videogames. Alright!

My favorite is definitely the disembodied Mega Man head 1up. It has never looked so frightening.



Adam Robezzoli
January 09, 2009
8 bit / art / Bomberman / Masao / Mega Man / Spelunker / Street Fighter / Super Mario Bros.
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