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Rhythm Game I is Donkey Konga 1000%

I think it’s really important to be conscious of how the output of the gaming industry might homogenize our thought processes and sometimes stunt our creativity in coming up with new play mechanics …… that’s definitely something that’s stuck with me throughout discussion in this class and influenced me as a designer.

Still, I think the rhythm genre has a lot of untapped potential.

— George Michael Brower

Good music, interesting drum patterns, minimalist design and a huge projected playfield are more than enough to convince me. Rhythm Game I was created by George Michael Brower for his final project in a game design workshop at UCLA. The game's brief post-mortem is worth a read for an inside look at what didn't make it into the game, an earlier video and some photos of how George hacked together the drum controls.

via Anamanaguchi's tweet

Adam
April 01, 2009
DIY / George Michael Brower / indie games / Rhythm Game I / student
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