It’s been over two years since Attract Mode last made a splash in New York City. Well that changes as of now: we are extremely excited and proud to announce a brand new partnership with NYU Game Center!
In addition to being at the forefront of exploring the understanding and practice of creating games, its exhibitions and lecture series is why many consider NYC to be the preeminent creative and cultural hub for games today in the first place.
Some of the best indie games out there, plus the brightest minds behind them, have hailed from the Game Center. And NYU Game Center X Attract Mode‘s debut collaboration will help to illustrate this simple fact.
As part of the 2013 edition of the No Quarter Exhibition, the Game Center’s yearly gallery show that presents commissioned games from established and emerging developers (including Matt LoPresti, Bennett Foddy, Sophie Houlden, Nikita Mikros, and Josh DeBonis), Attract Mode has been asked to curate artwork that celebrates past No Quarter bred titles.
The following are those games, along with the artists that have been hand-selected, to offer their own unique take on their chosen subject matter:
Each piece will be presented alongside this year’s commissions and will be for sale at the show, which takes place Friday, May 3rd at NYU’s Game Center. For those who regrettably cannot attend, each print will be available online, via the Attract Mode shop, immediately afterward.
Specific info, as well as a look at all the awesomeness that’s being whipped up, are forthcoming. Also, this is just the beginning of what NYU Game Center X Attract Mode will have to offer! So stay alert. And special thanks to Charles Pratt for helping make this all happen, plus Cory for the nifty logo!