It’s 2014! And you know what that means… Yup, we are no longer in the Year of Luigi. Something that both Eric and JC are having a hard time processing, over at their normal digs.
But this just this in: Matthew Kenyon, whom you might recall as the force behind Every Day Is Play, has just unveiled Game Icons. Described as “the first in a series of books focusing on legendary icons of gaming”, the very first installment is centered on… you guessed it… the better half of the Mario Bros.
You can find more info here, including the entire line up of contributors, 32 in total. Or ”32 Bits of Art & Design by 32 Artists” to be exact. And, hey, our very own Cory Schmitz is included!
A Kickstarter for a video game is something you see almost everyday at this point. But one for a video game book? That’s significantly rarer. Make it about video game culture, and it’s even more unique.
But even then, you’ll be hard press to find something that’s as flat out beautiful looking as Every Day is Play by Matthew Kenyon.
Still, pretty pictures and a sexy layout will only go so far. Thankfully, Kenyon’s showcase of the “designers, musicians, artists, writers and developers that have taken inspiration from the art that we grew up with” is overflowing with mighty fine folk.
Including Nolan Bushnell (you know, the guy who made Atari), our pals Fangamer (who we’re doing a show with, in case you haven’t heard), video game romantic Brandon Boyer (who is going through a few things, so send him some love if you can), and Attract Mode’s very own Cory Schmitz (sup).
Oh, and I’ll be doing something as well, it has just been revealed. Am definitely stoked to take part! Though nothing’s happening unless the goal is met; Every Day is Play could definitely use some support right about now, and most importantly, it absolutely deserves it. Please donate and help spread the word; you all have four days left to go!
Once again. ALBOTAS has dug up something incredibly rad that mixes video games and some other media. In this particular case, the printed page, aka my personal favorite combo.
The above is the handiwork of Adam Benton, a graphic design student in the UK. For one of his bookmaking and screenprinting assignments, he decided to do a zine that was all about Nintendo. Benton explains:
“The inside consists a little history of the company, some memorable people, and a timeline of when each console came out in Europe and all the images are screenprinted and then scanned in for the book. A separate folder full of original prints will be along side it. The book is Japanese stab bound and printed on Japanese rice paper to keep with the company’s origins.”
The other day, I came to a realization: we are currently enjoying a brand new golden age of video game related print.
Granted, game rags continue to be a dying breed; Nintendo Power, one of the longest (and most beloved) magazines dedicated entirely to gaming, will be hitting newsstands this December for the very last time.
BTW, Nintendo Gamer, a British publication that’s also been around the block (it’s the spiritual successor to Super Play, circa the early 90s), recently ceased publication as well. Its farewell image is both heartwarming and heartbreaking.
But outside of the mainstream publishing world, it’s a different story entirely.