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Overwatch 2 Will Ditch the Widely Disliked Assault/2CP Maps

Overwatch 2 is a first-person shooter, free-to-play, action game played by five teams. It’s set in the future and features PvP (player versus player) mode and other cooperative modes. Overwatch 2 is an upgrade of the former Overwatch and provides new features, heroes, modes, and rewards. It has over thirty heroes, twenty-two maps, and six game modes. Lead the mission, ambush your opponents, or help your partners as one of the game heroes. Real-world locations inspire futuristic maps.

The game allows cross-play, and you can also access your progress, accolades, and unlocks anywhere. Unlock the latest heroes and more than twenty tiers of free rewards on the Battle Pass. You can also buy Premium Battle Pass that unlocks more prizes, including legendary skins, Cyber Demon Genji Mythic skin, weapon charms, voice lines, sprays, and more. Overwatch 2 also features an Anti-cheat Defense Matrix that prevents players from engaging in foul play.

The mechanism is aimed at promoting the positive behavior of the players. Get to play the 5V5 brawl with your friends as a beat-dropping battlefield DJ, time-jumping freedom fighter, or numerous other heroes. However, despite all these new features in the game, Overwatch 2 has ditched the widely disliked Assault game mode (2CP).

The Assault Game Mode

The Assault game mode is better known as Two Control Points (2CP) by the Overwatch community. It’s found in the original game mode and had five Assault maps. The five maps are Paris, Hanamura, Horizon Lunar Colony, Volskaya Industries, and Temple of Anubis. Assault game mode drew much criticism over the years from players as one-sided.

The mode features an attacking team versus a defending team. Generally, it involves the attacking team capturing and taking control of two points on the map. After capturing the first point, the attacking team can move to the next control point. The second point is usually located further on the map. The defending team is tasked with preventing the defending team from capturing the two control points. The process involves eliminating the attacking players and staying on the control point.

After the game begins, the attacking team is allocated four minutes to capture the first control point. When the group captures the first point within the time frame, they get an additional three minutes in their clock, and the second control point opens up. There is a tick system implemented within the control points. These ticks help the attacking team by acting as checkpoints. They help to lock the team’s progress as they move towards capturing the control points.

On the other hand, the defenders are allowed a  home advantage of a short period to set up before the attackers start advancing. When the first control point is captured, the second point is located around the defending team’s spawn point. This makes it a little easier for overall defending. The teams take chances to attack and defend in Competitive Play, while the teams are randomly chosen in Quick Play.

What Makes Assault Mode One-Sided

Despite the defending team’s home advantage, this mode places them at a disadvantage. The defending team gets only one chance to defend the control point, losing the point if they get beaten. However, the attacking team gets multiple tries to capture the control point giving them more advantage.

The first point is usually set far from the defending team’s spawn point, making it hard for the team to defend properly. If the first point is lost, the defending team will have to fall back to the second team as quickly as possible. If the attacking team can maintain the momentum, it becomes easier to progress and capture the other point before the defenders reorganize.

What Happened to the Assault Game Mode and the 2CP Maps?

The developers, Activision Blizzard, probably found it difficult to fix the problem in Assault game mode and ended up scraping it off. However, they replaced it with Push game mode, an evolution of Assault. Push mode offers both the attackers and the defenders multiple chances for defending and attacking. However, this depends on the situation. Push mode uses the entire map layout and gives both teams equal fighting opportunities, thus making it better than Assault mode.

Despite the scraping off of the Assault game mode, it doesn’t mean that 2CP maps are thrown to waste. These maps can be found in various missions in the game. If you’re playing Overwatch 2 and are keen enough, you’ll encounter these locations in the game.

With the removal of the Assault game mode, Overwatch game lovers can now take a breath and enjoy the advanced Overwatch 2. You no longer have to worry about the one-sided competition in push mode since all players have equal chances. Overwatch 2 is available for all major platforms, including PC, Xbox One, Xbox Series X/S, PS4, PS5, and Switch.

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