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Hey there, gamers! Are you ready to dive into the captivating world of Redfall, the latest first-person shooter from Bethesda and Arkane Studios Austin? If you’re wondering which platform will offer the best performance for this highly anticipated game, you’re in the right place. In this article, we’ll delve into the details and compare the graphics modes and performance of Redfall on the Xbox Series X|S and PC. Get ready to uncover the secrets and make an informed decision on where to experience the thrilling adventures of Redfall.
When it comes to image quality, Redfall offers a native resolution of 4K on the Xbox Series X and a dynamic resolution of 1080p with temporal reconstruction on the Xbox Series S. In terms of performance, the game currently runs at 30 frames per second on both consoles, with a promised Performance mode targeting 60 fps in a future update. However, all versions, including the PC version, experience some stuttering during asset streaming, which is common in open-world Unreal Engine 4 titles.
Despite this, the PC version performs well overall, especially with the help of DLSS 3 for Nvidia 40 series graphics cards. Overall, while the Xbox Series X|S versions fall short of the PC version in terms of performance, the PC version offers solid performance on capable systems, with only minor streaming-related stutters.
Redfall has made its way to the PC platform. Using powerful hardware configurations and various graphics settings, we conducted a thorough PC performance analysis to see how the game fares. With an AMD Ryzen 9 7950X3D and a range of AMD and NVIDIA graphics cards, we explored Redfall’s graphics options and benchmarked its performance. The game offers adjustable settings for Anti-Aliasing, Effects, Foliage, Shading, Shadows, Textures, and View Distance, along with support for upscaling techniques like NVIDIA DLSS 3, AMD FSR 2.1, and Intel XeSS.
Despite the lack of a built-in benchmark tool, we conducted CPU and GPU benchmarks in different environments, including a gas station filled with enemies. Redfall proved to be well-optimized, not requiring a high-end CPU for stable 60fps gaming. Surprisingly, AMD’s hardware, such as the Radeon RX 6900XT and RX 7900XTX, outperformed their NVIDIA counterparts.
The game performed smoothly at 1080p and 1440p resolutions, and even at native 4K. However, Redfall suffered from traversal stutters, which affected gameplay on all platforms. Graphics-wise, the game had some drawbacks, including pixelated shadows, pop-in issues, and subpar lighting compared to other Unreal Engine 4 titles. Despite these visual shortcomings, Redfall delivered a solid performance on PC, particularly on AMD GPUs, and NVIDIA RTX40 owners can benefit from DLSS 3 for further performance improvements. Overall, while the game runs well on PC, its graphics may not live up to expectations.
If you’re wondering which graphics card would be a great fit for playing Redfall on PC, PCWorld’s Adam Patrick Murray conducted tests on eight different cards to find out. The tested cards included four from Nvidia, three from AMD, and one from Intel:
While the goal wasn’t to compare the cards against each other, the focus was on achieving a smooth 60 frames per second for optimal gameplay. The bigger and more powerful cards generally allowed for more visual enhancements while maintaining performance. However, even the high-end RTX 4080 struggled to maintain 60fps at 4K resolution with high settings. Keep in mind that similar graphics cards based on the same GPU should perform at a similar level. Additionally, factors such as CPU, RAM, and monitor resolution will also impact performance.
Redfall’s performance on Xbox Series X and Xbox Series S is a mixed bag. While the game runs at a native 4K resolution on Series X and 1440p on Series S, it is locked at 30 frames per second on both consoles, which can feel unresponsive. The image quality is generally good, with visually appealing character designs, detailed weapons, and atmospheric environments. However, there are numerous visual flaws, such as severe texture pop-in issues, low-resolution assets, and unacceptable shadow quality. The lighting and dynamic shadows also leave much to be desired. In terms of performance, the game suffers from traversal stutters when moving between different areas of the map, and scenes with transparency effects like smoke and fire can cause significant frame rate dips. Xbox Series S fares slightly better due to its lower resolution. Overall, while Redfall has moments of fun and potential for multiplayer enjoyment, it falls short of the polished experience expected from Arkane Studios.
It seems like game launches these days are often plagued with issues, and Redfall is no exception. Players on both PC and Xbox Series X|S have been facing performance problems since the game’s release. But don’t worry, there are some steps you can take to improve the performance of Redfall on your device. On PC, make sure to update your GeForce drivers if you have an NVIDIA GPU, as they released a driver specifically for Redfall. Enabling DLSS and NVIDIA Reflex can also help with framerate. Adjusting the visual settings to medium or low, disabling VSync, and updating other graphics settings can further improve performance.
On Xbox Series X|S, disabling motion blur, turning off camera shake, adjusting controller sensitivity, and changing the input response preset can make the gameplay smoother. Unfortunately, Redfall currently runs at 30 frames-per-second on Xbox Series X|S, but a performance mode that increases the FPS to 60 is planned for the future. Keep an eye out for updates and patches from the developer to address these issues.
According to the information mentioned above, the PC version of Redfall is said to have better performance compared to the Xbox Series X|S version. However, it’s important to note that both platforms have their ups and downs. While the PC version delivers solid performance on a capable system, it still has some asset streaming stutters. Ultimately, the choice of which platform is best for playing Redfall comes down to personal preferences. Consider factors like graphics, controls, and online multiplayer options when deciding which device suits your gaming style.
In conclusion, Redfall presents a mixed performance experience on both PC and Xbox consoles. The PC version demonstrates better overall performance, with solid gameplay on a capable system, despite some asset streaming stutters. On the other hand, the Xbox Series X|S version falls short in terms of performance compared to its PC counterpart. However, it’s important to note that each platform has its own strengths and weaknesses, and the choice ultimately boils down to personal preferences. If you prioritize smoother performance and have a capable gaming rig, the PC version may be the way to go. Conversely, if you prefer the convenience and console gaming experience, the Xbox Series X|S versions are still enjoyable options. Ultimately, it’s crucial to consider your gaming setup, preferences, and priorities when making a decision on which platform to play Redfall.